.stat-value font-size: 2rem; font-weight: 800; color: #ffcf8a; line-height: 1; font-family: monospace;
// ----- BUILD THE STORY (branching weight-gain themed narrative)----- // start node addNode("start", "🌸 You meet Maya, a warm-hearted baker who loves creating delicious treats. Lately, she’s been thinking about body image and happiness. One evening, she looks in the mirror and wonders: should she let herself enjoy every bite without guilt? What will you suggest?", [ text: "🧁 Embrace indulgence! More sweets, more joy.", nextNode: "indulge_path", weightDelta: 6, emoji: "🍰" , text: "🥗 Stay balanced but explore new recipes", nextNode: "balance_path", weightDelta: 2, emoji: "🥑" , text: "💪 Focus on active lifestyle & lean meals", nextNode: "lean_path", weightDelta: -3, emoji: "🏋️" ] ); weight gain html games
/* character & stats area */ .stats-area background: #2e2a2a; background-image: radial-gradient(circle at 10% 30%, #3e3838 2%, #201d1d 80%); padding: 1.2rem 1.8rem; color: #fbe9c3; display: flex; justify-content: space-between; align-items: center; flex-wrap: wrap; gap: 15px; border-bottom: 3px solid #e6bc8e; What will you suggest
// Indulgent branch - weight gain focus addNode("indulge_path", "Maya grins and decides to bake a triple chocolate cheesecake. She adds extra frosting and enjoys every fluffy bite. Days pass, she feels fuller, more jiggly, and surprisingly... confident. Her clothes feel snug, but she glows with self-love. 🧁", [ text: "🍩 Try the 'Midnight Munchies' cereal milk cake", nextNode: "baker_binge", weightDelta: 5, emoji: "🍪" , text: "🍫 Invite friends for a fondue party", nextNode: "fondue_fun", weightDelta: 4, emoji: "🍫" , text: "🛋️ Relax & order a feast from her favorite diner", nextNode: "feast_night", weightDelta: 7, emoji: "🍔" ] ); Days pass, she feels fuller, more jiggly, and surprisingly
footer font-size: 0.7rem; text-align: center; padding: 12px; color: #ad9b86; background: #f7ede0; border-top: 1px solid #f0e0cf;
// small dynamic adaptation: if weight crosses thresholds, storytext might adjust but not necessary // add hover effect to stats? </script> </body> </html>