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MonoGame Spotlight Announcement
Timescales and Releases
By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code using your editor of choice.
Build your game for multiple platforms. MonoGame currently supports:
* Console access requires you to be authorized for those platforms.
It began innocently. He picked up the heavy vacuum cleaner before I could. He started making his own bed (badly, but the gesture was noted). Then came the lingering looks in the hallway outside the library. He is twenty-four, all restless energy and tanned skin from the pool I don’t use. I am forty-two, efficient, and should know better.
But for right now? For right now, it feels less like a scandal and more like a rebellion. The house is finally warm.
We usually talk about the pristine white sofas, the way the afternoon light hits the crystal decanters, and the art of folding a fitted sheet. We don’t usually talk about him . The son. The nephew. The young, hot, bored houseguest who stays for the summer while the master of the house is away on business.
The air changed.
Let’s talk about the fantasy that lives in the back of the manor.
MonoGame is, and will always remain, free to use. There is no subscription model, royalty payments, licensing costs, or runtime fees associated with using MonoGame.
The MonoGame Foundation is a non-profit foundation that relies on community donations to fund its projects and goals. Consider supporting MonoGame through a one-time or monthly donation.