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Gentile, D. A., Reimer, R. A., Nath, D., & Walsh, D. A. (2017). Assessing the effects of violent video games on children: A review of the evidence. Journal of Applied Developmental Psychology, 56, 294-305.
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This study employed a mixed-methods approach, combining both qualitative and quantitative data collection and analysis methods. A survey was administered to a sample of 100 teenagers (ages 13-19) who reported being fans of E517 Stacy Cruz. The survey included questions on demographics, media consumption habits, and attitudes towards fidelity and relationships. Additionally, 20 in-depth interviews were conducted with a subsample of survey participants to gather more nuanced insights into their perceptions and experiences. Gentile, D
Research has consistently shown that entertainment content can shape teenagers' attitudes, values, and behaviors (Gentile et al., 2017; Hinkley et al., 2012). The cultivation theory suggests that prolonged exposure to media can influence individuals' perceptions of reality, shaping their understanding of social norms and relationships (Gerbner et al., 1980). In the context of fidelity, entertainment content can perpetuate unrealistic expectations and promote unhealthy relationship dynamics (Krahé et al., 2011). Journal of Applied Developmental Psychology, 56, 294-305
Gerbner, G., Gross, L., Morgan, M., & Signorielli, N. (1980). The "mainstreaming" of America: Violence profile no. 11. Journal of Communication, 30(3), 10-29.
