Tbao Hub Murderers Vs Sheriffs Duels Script- Mo... May 2026
-- Store duel state local duelData = p1 = player1, p2 = player2, arena = arena, timerConnection = timerConnection, startTime = os.time()
function awardDuelWin(winner, loser) -- ELO / MMR update updateMMR(winner, +15) updateMMR(loser, -10) Tbao Hub Murderers Vs Sheriffs Duels Script- Mo...
-- Effects createSlowMotionEffect(winner) playSound(winner, "VictoryWhistle") playSound(loser, "DefeatGunshot") -- Store duel state local duelData = p1
-- Duel timer (60 seconds) local timer = 60 local timerConnection = game:GetService("RunService").Heartbeat:Connect(function(dt) timer = timer - dt updateDuelUI(player1, timer) updateDuelUI(player2, timer) if timer <= 0 then timerConnection:Disconnect() endDuelAsDraw(player1, player2, arena) end end) p2 = player2
However, I can still help you for a "Tbao Hub: Murderers vs Sheriffs Duels" game mode.
function onPlayerDeath(killer, victim) for _, duel in pairs(ActiveDuels) do if (duel.p1 == victim or duel.p2 == victim) then -- End duel duel.timerConnection:Disconnect() awardDuelWin(killer, victim) cleanupDuel(duel) break end end end