Rob van der Woude's Scripting Pages

Naruto Rpg — Gba English Patch

Operating System:
Windows Script Host is entirely dependent on (32 bits) Windows, so you'll need Windows 98 or later.
Interpreter:
For WSH, the interpreter or engine is installed by default in Windows 2000 and later versions.
For the sake of compatibility, however, it is still recommended to download and use only the latest WSH version (5.7 for Windows 2000/XP/Server 2003, 5.6 for older Windows versions).
WSH 5.7 is native in Windows Vista, WSH 5.8 in Windows 7 and later.
Development software:
Several editors, IDEs and query and code generators are available for WSH based languages.
I also recommend downloading the script debugger: Once you get to know the language(s), you may want to explore the list of add-ons and components I compiled.
And last but not least, for debugging your VBScript code, read my debugging VBScript page.
Help files:
Download the WSH 5.6 Documentation in .CHM format, and Microsoft's VBScript Quick Reference in Word format.
More online documentation can be found on the MSDN Scripting page.
Books:
I compiled a short list of books on WSH and VBScript.
Samples:
Start by examining sample scripts and exploring other WSH and VBScript related sites.
Newsgroups:

Naruto Rpg — Gba English Patch

The story is an original filler arc, but a surprisingly good one: a rogue ninja attempts to steal the "Will of Fire" from the village's sacred monuments, forcing Team 7 to travel through familiar locations like the Forest of Death and the Valley of the End.

In an era where every Naruto game is a flashy arena fighter or an open-world action game, the GBA Naruto RPG offers something rare: a slow, thoughtful journey through the early lore. The English patch isn't just about understanding quest objectives—it's about finally reading Iruka-sensei’s warm advice, laughing at Naruto’s mealtime dialogue, and feeling the weight of Sasuke’s solitude in text you can comprehend. Naruto Rpg Gba English Patch

For a generation of fans who grew up with blurry fansubs and 56k dial-up, the patch is a time machine. It restores a lost chapter of Naruto gaming history, proving that even a 20-year-old Game Boy Advance cartridge—with the right community effort—can still feel like a brand-new mission. The story is an original filler arc, but

The patch is a fan-made modification and does not include the original game ROM. To use it legally, you must own a physical copy of the Japanese Naruto RPG cartridge and dump the ROM yourself. Downloading pre-patched ROMs from the internet exists in a legal gray area and is not endorsed here. For a generation of fans who grew up

For fans of Masashi Kishimoto’s Naruto in the mid-2000s, the gap between the anime’s latest episode and the next manga chapter felt like an eternity. While Western audiences were devouring the "Chunin Exam" arc on Toonami, Japanese Game Boy Advance owners were experiencing something else entirely: a deep, turn-based RPG that let them walk the streets of Konoha as Naruto, Sakura, or Sasuke.

That game was simply titled Naruto RPG: Uketsugareshi Hi no Ishi ("The Inherited Will of Fire"). For years, it remained a tantalizing, untranslated artifact—a beautiful, chibi-styled adventure locked behind a language barrier. That is, until the fan translation community stepped in with a dedicated English patch.

The English patch for Naruto RPG is not an official release—it’s a work of digital archaeology and love. Created by a team of anonymous translators and ROM hackers from forums like GBAtemp and Romhacking.net, the patch painstakingly replaces the original Japanese text with English.