6.85 Ai — Map Dota
public List<HeroLog> radiantHeroes; public List<HeroLog> direHeroes; public int radiantKills, direKills; public float duration; public List<TowerEvent> towerDeaths;
void LaneBehavior()
hero.assignedLane = lane; hero.currentState = AIState.Laning; hero.MoveTo(GetLanePosition(lane, hero.team)); Map Dota 6.85 Ai
void UseAbilities(Hero target) // Storm Hammer if (CanCast("Storm Hammer") && target != null && DistanceTo(target) < 600) CastSpell("Storm Hammer", target); // Warcry if allies nearby and taking damage if (CanCast("Warcry") && hero.healthPercent < 0.5f && AlliesNearby() > 0) CastSpell("Warcry");
void SaveMatch()
string json = JsonUtility.ToJson(currentMatch); PlayerPrefs.SetString("Match_" + System.DateTime.Now.Ticks, json);
void Update()
// Great Cleave when surrounded if (CanCast("Great Cleave") && CountEnemiesInRange(300) >= 2) CastSpell("Great Cleave");
