Script - Fe Helicopter
function TeleportTo(locData) local parts = Split(locData, ",") local map = parts[1] local x = tonumber(parts[2]) local y = tonumber(parts[3]) local z = tonumber(parts[4])
function BuyFuel() if CountItem(750002) < 1 then if GetPlayerGold() >= 50000 then TakeGold(50000) GiveItem(750002, 1) Say("Here's a Fuel Barrel. Lasts 10 flight minutes.") else Say("Need 50,000 penya.") end else Say("You already have fuel.") end end FE Helicopter Script
local slot = Ask("Save to slot (1,2,3):", 3) if slot == 1 then SetPlayerVar("HELI_SAVE_1", locData) SetPlayerVar("HELI_NAME_1", map) elseif slot == 2 then SetPlayerVar("HELI_SAVE_2", locData) SetPlayerVar("HELI_NAME_2", map) elseif slot == 3 then SetPlayerVar("HELI_SAVE_3", locData) SetPlayerVar("HELI_NAME_3", map) end Say("Location saved to slot "..slot) end function TeleportTo(locData) local parts = Split(locData
function RepairHeli() SetPlayerVar("HELI_COOLDOWN", 0) Say("Helicopter repaired. Cooldown removed.") end 1 then if GetPlayerGold() >